Free Educational Project

Build the Most Realistic Space Shuttle Simulator

Based on NASA documentation and blueprints. Transportable, open-source, and completely free for educational use.

15,000+ Downloads
85% Project Complete
200+ NASA Documents
8 Years Development

Maximum Realism from NASA Plans

Every component is built from authentic NASA documentation, technical drawings, and mission procedures.

Controller Board

Custom-built control panels with authentic switches, buttons, and indicators matching NASA specifications.

View Hardware Details

S3 Software

Space Shuttle Simulator software with realistic systems simulation and mission procedures.

Download Software

Documentation

Complete build guides, NASA references, checklists, and paper flight deck models.

Browse Resources

NASA Sounds

Authentic mission audio, system sounds, and ATC communications from actual shuttle missions.

Get Sound Pack

Development Progress

Follow the journey of building the world's most accurate transportable shuttle simulator

Controller Board v1.0

2016 • Completed

Initial control panel design with 45 authentic switches and indicators.

S3 Software v1.0

2018 • Completed

First release of Space Shuttle Simulator software with basic systems.

Flight Deck Model

2020 • In Progress

Paper model of complete flight deck with instrument panels.

S3 v2.5 Release

2024 • Upcoming

Advanced systems simulation with enhanced physics and graphics.

Free Downloads

Everything you need to build your own shuttle simulator or learn about the Space Shuttle

Latest Version

S3 Software v2.1

Complete Space Shuttle Simulator with all systems and checklists.

  • Realistic flight dynamics
  • Complete checklist system
  • NASA mission procedures
  • Windows & Linux support
New

NASA Sound Pack

Authentic shuttle mission audio and system sounds.

  • Launch & landing audio
  • ATC communications
  • System alerts & warnings
  • Cabin ambience

Checklists & Procedures

Translated NASA checklists for launch and landing procedures.

  • Launch checklist (EN/NL/FR)
  • Landing checklist (EN/NL/FR)
  • Emergency procedures
  • PDF & printable versions

Support This Educational Project

This project is completely free and open-source. Your support helps cover hardware components, materials, and server costs for the community forum and downloads.

100% Free for Education

What this site is about

This website documents the development of a Space Shuttle simulator setup: software, cockpit panels, and the “simpit” approach where switches and controls matter. The author presents the project as something you can follow over time-progress updates, downloads, and practical materials that help you actually run a mission sequence instead of guessing.

If you’ve ever wanted to understand what “every button matters” really means, this is that type of sim. You’re not here to freestyle; you’re here to execute.

The core idea: realism + portability

The project is built around three non-negotiables:

  • Transportable build: the simulator is intended to be easily moved and potentially built into a trailer for demonstrations.
  • Maximum realism: references come from NASA documentation and real shuttle cockpit material (plans, imagery, panoramic views, footage).
  • Free to use: the site positions the simulator as an educational freeware project.

This combination is exactly why the structure feels “trainer-first”: the site doesn’t try to sell hype-its value is in procedures, checklists, and cockpit logic.

S3 - the first public version you can actually run

The simulator software distributed through this project is called S3 (short for “Space Shuttle Simulator”). It is presented as the first public version available for download, with a focus on shuttle-style operation: step-by-step actions, cockpit panels, and mission flow from launch through orbit and back to landing.

Important mindset: if you treat this like a casual game, you’ll waste time. This type of simulator rewards discipline-working through a sequence, verifying states, and learning what you must monitor at each phase.

Software and cockpit hardware: built like a simpit

This project isn’t “software only.” It’s built to support physical controls and a cockpit environment. The site highlights two pillars:

  • Simulation software: the site credits the shuttle sim software development to Mike Lundberg and describes the beta as highly realistic.
  • Controller board: a dedicated controller board is described for driving switches, inputs, and indicators-exactly what you need when you move beyond mouse clicks and want hardware panels.

That’s the real point: a shuttle cockpit is a workflow. Hardware matters because the workload is part of the experience.

Downloads that support real procedures

The downloads are not random extras. They’re “training wheels” for realistic operation and are described as user-contributed content provided as-is. Typical materials include:

  • Checklists for launch and landing, designed to guide you through getting to orbit and returning safely.
  • Translated checklists contributed by the community (multiple languages).
  • NASA sound packs intended for use in S3 (installed per included instructions).
  • A paper Flight Deck model for learning cockpit layout and building physical understanding.

If you want results, you don’t “collect downloads.” You pick one mission flow, run it with a checklist until repeatable, then expand your cockpit complexity.

How to use this project without wasting weeks

  1. Start small: run one basic sequence end-to-end (launch OR landing), not both in one day.
  2. Use a checklist: don’t rely on memory-procedures exist because humans forget under workload.
  3. Track what breaks: note the exact step where things go wrong (wrong switch state, missed mode change, bad timing).
  4. Only then scale up: add more panels, more realism, more hardware-after you can repeat a clean run.

This is the difference between “reading about a shuttle sim” and actually learning one.